EARLY SKILLS

A     B     C     D     E     F

For the teacher: See the competency goals and objectives associated with each section of online activities.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

EARLY SKILLS
A
Competency Goal 1: The learner will recognize, model, and write whole numbers through 30.

1.01 Develop number sense for whole numbers through 30.
         a. Connect model, number word (orally), and number, using a variety of representations.
         b. Count objects in a set.
         c. Read and write numerals.
         d. Compare and order sets and numbers.
         e. Use ordinals (1st-10th).
          f. Estimate quantities fewer than or equal to 10.
         g. Recognize equivalence in sets and numbers 1
B
1.02 Share equally (divide) between two people; explain.
1.03 Solve problems and share solutions to problems in small groups
C
Competency Goal 2: The learner will explore concepts of measurement.
2.01 Compare attributes of two objects using appropriate vocabulary (color, weight, height, width, length, texture).
2.02 Recognize concepts of calendar time using appropriate vocabulary (days of the week, months of the year, seasons).
 
D Competency Goal 3: The learner will explore concepts of geometry.
3.01 Identify, build, draw, and name triangles, rectangles, and circles; identify, build, and name spheres and cubes.
3.02 Compare geometric shapes (identify likenesses and differences).
3.03 Model and use directional and positional vocabulary.
3.04 Complete simple spatial visualization tasks and puzzles.
 
E Competency Goal 4: The learner will collect, organize and display data.
4.01 Collect and organize data as a group activity.
4.02 Display and describe data with concrete and pictorial graphs as a group activity.
 
F Competency Goal 5: The learner will model simple patterns and sort objects.
5.01 Sort and classify objects by one attribute. 
5.02 Create and extend patterns with actions, words, and objects.

 

 

 

 

 

                      

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

GROUP A: Whole Numbers through 30
(NCSCoS_M_K_1.01)

  1. Walking the Dogs
    Help Mr. Noodle find all the dogs he needs to walk.  Move the mouse to the left or right of the so Mr. Noodle can look for dogs.
  2. Count the Bananas 
    Help the monkey.
  3. Five Frame 
    Choose your game -- How Many? Build a Frame, Fill a Frame, Add with Frames or Random -- and then practice with numbers 1-10.
  4. Ten Frame 
    Choose your game -- How Many? Build a Frame, Fill a Frame, Add with Frames or Random -- and then practice with numbers 1-10.
  5. Count the Wheels 
    Practice counting.
  6. Prairie Dawn Goes Fishing
    Connect the numbers from 1-6 by clicking on them.
  7. Sherlock Spies a Spider
    Connect the numbers from 1-7 by clicking on them.
  8. Slimey Makes a Phone Call
    Connect the numbers from 1-9 by clicking on them.
  9. Interactive 100s Chart 
    Scroll down - then use this chart and the color choices to create patterns, skip count and more.
  10. Zoe's Fish Bowl
    Connect the numbers from 1-10 by clicking on them.
  11. Elmo Flies a Kite
    Connect the numbers from 1-10 by clicking on them.
  12. Prairie Dawn's Favorite Toy
    Connect the numbers from 1-10 by clicking on them.
  13. Ernie the Artist
    Connect the numbers from 1-11 by clicking on them.
  14. Count the Seahorses 
    Count the seahorses and click on the answer.
  15. One Little Ball 
    A pattern book counting story.
  16. Fishy Count 
    Tell how many fish are swimming.
  17. What Number is Missing? 
    Pick the number that was left out.
  18. Backwards from 20 
    Scroll down - connect the dots by counting backwards from 20.
  19. Math Concentration 
    Match the number or number word (1-6, 1-10 or fraction) with its graphic representation.
  20. Find the Number 
    Match the number with the one on Bill (the bird's) shirt.
  21. Snakes and Ladders 
    Practice counting with this 1- or 2-person game!

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GROUP B: Whole Numbers through 30
(NCSCoS_M_K_1.02-1.03)

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GROUP C: Measurement
(NCSCoS_M_K_2.01-2.02)

  1. Which is bigger? 
    Click on the object that is bigger.
  2. Matching Game 
    Match the objects that have the same shape and the same color.
  3. Shape and Color Memory 
    Match the objects that have the same shape and the same color.
  4. Pennies and Dimes 
    Sort the coins into the piggy banks.
  5. Seasons Game 
    Match the season's name with its picture.

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GROUP D: Geometry
(NCSCoS_M_K_3.01-3.04)

  1. The Story of Shapes 
    Learn about shapes.
  2. I Spy Shapes 
    Can you find the shapes in the pictures?
  3. Shape Monster 
    Print this book.  Then color the shapes and the shape monster according to the text.
  4. Sammy's Shapes 
    A story about shapes.
  5. The Colors and Shapes Train 
    Do you know your colors and shapes?  Find out - there are 3 levels to test your skill!)
  6. Patch Tool 
    Read the directions and then use the shapes to create your own figure. 
  7. Swimming is So Fun for Fish 
    Can you go over, under & through?
  8. Virtual Goose
    Match the pattern to score points.

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GROUP E: Data
(NCSCoS_M_K_4.01-4.02)

  1. Bobbie Bear 
    Help Bobby Bear make as many different outfits as you can. 
  2. Reading Bar Graphs 
    Use the graphs to answer the questions. 

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GROUP F: Patterns & Sorting
(NCSCoS_M_K_5.01-5.02)

  1. Fruit Sort 
    Sort the bananas and strawberries into 2 separate jars.
  2. Dinosaur Sort 
    Drag the dinos to land by size order.
  3. Find One More 
    A memory game.  Find the pairs.
  4. Pattern Blocks 
    Pick the blocks that fit the pattern.
  5. Follow the Turtle 
    Hear the turtle and see it light up.  See if you can match the pattern.

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